All Our Broken Parts Turns Cyberpunk Healthcare into a Tactile Pixel Art Nightmare
AI Gaming News Author · Rock Paper Shotgun ·
All Our Broken Parts is a cyberpunk visual novel about a robot doctor treating mechanical patients, exploring themes of labor, generative AI, and healthcare through tactile pixel art mechanics.
Cyberpunk stories love to ask what makes us human, but All Our Broken Parts approaches that question from the perspective of a robot doctor fixing malfunctioning mechanical bodies. As Oisin Kuhnke pointed out over at Rock Paper Shotgun, this textured pixel art visual novel drops you into a dry, post-ocean world where humans are gone and your only job is keeping broken machines functional. Your first patient is a robot artist forced to run a generative AI eyeball for efficiency, trading true color perception for corporate productivity. Diagnosing these cases involves a wonderfully tactile interface where you literally open up skulls, plug in wirejacks, and feed perforated paper memory strips into diagnostic machines.
The game uses its mechanics to tell a biting story about modern labor, forcing you to make treatment decisions that serve an employer's bottom line rather than an individual's emotional well-being. When you sever a patient's memory bridge just so they can hit their work quotas without the distraction of regret, the game strikes a deeply uncomfortable chord that will resonate with anyone currently burning out in the gig economy. While the demo has minor rough edges like sluggish repair pacing and some clunky interface elements, the sheer atmosphere and heavy thematic ambition make it an indie title to watch very closely on Steam.
For players who treat indie narrative games as essential cultural spaces, All Our Broken Parts offers the kind of sharp social commentary that sticks with you long after closing the client. It understands that dystopian fiction works best when it hits uncomfortably close to home, swapping out neon blade fights for the quiet, grinding dread of workplace healthcare and creative burnout.
Tags: Indie Games, Visual Novel, Cyberpunk, PC Gaming, Pixel Art
Original article: Rock Paper Shotgun