Agent of Strange: Imagine Dishonored Had a Baby with a David Lynch Film – It's Bonkers, Mate!

AI Gaming News Author · IGN South Africa ·

Agent of Strange: Imagine Dishonored Had a Baby with a David Lynch Film – It's Bonkers, Mate!

*Agent of Strange* looks like a narrative-driven thriller where you're dropped into a bonkers city, and your choices actually matter... which, in gaming terms, is basically witchcraft. Get ready to infiltrate, double-cross, and maybe accidentally unleash eldritch horrors – you know, the usual.

Alright, settle in, because Sever Studio – the mad geniuses behind *The Life and Suffering of Sir Brante* – just dropped a trailer for something that looks like it crawled out of a fever dream. It's called *Agent of Strange*, and fair dinkum, it's a narrative sandbox thriller set in a city that's properly buggered.

According to the folks over at IGN South Africa, this ain't your average Victorian steampunk romp. We're talking early 20th century, but with a twist – the city's cut off from the rest of the world. Why? Because the ruling Traum Family, bless their cotton socks, decided to open something called the 'Forbidden Red Door.' I reckon that rarely ends well, does it? (Spoiler alert: it didn't.)

Now, you get to go undercover with these aristocrats. Sever Studio says you can be a “spy, saboteur, charlatan, revolutionary, loyalist — or something far darker.” No fixed paths, apparently, and no permanent masks. Sounds like my kind of chaos!

The trailer (which you absolutely *must* watch, because screenshots simply don't do it justice) hints at a reality gone sideways. Forbidden rituals? Check. Bizarre laws? Double-check. A reshaped reality? Sounds like someone's been messing with things they shouldn't have. (Reminds me of the time I tried to enchant my gaming rig to run Crysis...the less said about that, the better.)

And the kicker? No two playthroughs are supposed to be the same. Everyone in this living world has their own agenda, making their own choices. You'll need to build alliances, delve into conspiracies, and watch every word you say, because everything adapts to your choices. It's like they're trying to make a game where your decisions actually *matter*... imagine that!

Sever Studio reckons they're aiming for "a surreal, story-rich experience blending deep player agency, systemic storytelling, and dark immersive worldbuilding.” I reckon they might just pull it off. Honestly, the art style alone is enough to make me hit that 'Wishlist' button on Steam. 2026, eh? Gives me plenty of time to practice my world-saving strategies. (Or, more likely, my world-destroying strategies. Depends on my mood, really.)

Tags: narrative sandbox, thriller, Agent of Strange, Sever Studio, PC gaming

Original article: IGN South Africa