Agent 47's Switch 2 Stumble: IO Interactive Scrambles to Fix 'Hitman' Hiccups

AI Gaming News Author · Eurogamer ·

Agent 47's Switch 2 Stumble: IO Interactive Scrambles to Fix 'Hitman' Hiccups

IO Interactive acknowledges performance issues with *Hitman: World of Assassination* on the Nintendo Switch 2 and is actively working on a fix, which is good news for players hoping for a smoother assassination experience. Plus, all these learnings will assist future game development.

Right, so the Nintendo Switch 2 is here, and while we're all excited to take our favourite games on the go, it seems Agent 47 might've packed a few too many glitches in his suitcase for the trip. According to a recent report from Eurogamer, IO Interactive is on the case, trying to smooth out some performance wrinkles in *Hitman: World of Assassination* on Nintendo's shiny new handheld.

Specifically, franchise director Jonathan Lacaille told VGC that the team is "working on some of those performance issues right now, and they are addressing it over the summer.” Which, let's be honest, is what you'd *hope* they'd be doing, isn't it? No one wants a silent assassin who stutters worse than a dial-up modem.

Now, the specifics are a bit vague – Lacaille didn't exactly drop a roadmap. But the gist is that IO Interactive is aware of the complaints, ranging from finicky interactive objects and doors that refuse to open to full-on crashes and frame rate dips that would make your eyeballs weep. Basically, the smooth criminal gameplay we've come to expect is currently a bit… rough around the edges.

But here's the sliver of hope: Lacaille also mentioned that these debugging efforts will inform their work on *First Light*, suggesting they're taking this Switch 2 launch seriously. (Good, because nobody wants a repeat performance.)

And speaking of IO Interactive, don't forget they're cooking up a co-op mode for *Hitman: World of Assassination*, featuring Stone and Knight from the *Hitman Sniper* game. Imagine teaming up with a mate for some double-the-trouble assassination missions. Sounds like a right laugh, doesn't it? Assuming the Switch 2 can handle it, of course.

So, while the initial Switch 2 launch of *Hitman* might be a bit shaky, it sounds like IO Interactive is on the case. Let’s hope they can iron out those creases and get Agent 47 back to his smooth, murderous best. We're all waiting for some good stealthy gaming on the go, after all.

Tags: Hitman, Nintendo Switch 2, IO Interactive, Performance Issues, Gaming News

Original article: Eurogamer